In a score-based game, we are loading the saved “score” when re-entering the map.
However, the score displays in the “Player Reference” and the “HUD” are not synchronized, and the HUD shows a value of 0.
Additionally, sometimes the score displayed is the same as that of a player who joined the game midway.
Could you please let us know why the score is not being correctly reflected?
We would greatly appreciate your assistance.