feedback would be most appreciated
Follow Official Discord: The Last Knight Of Camelot
Hi there @Assassingamer7,
Hope you’re well
Absolutely obsessed with the art style and environment design so far The combat movement also seems pretty fluid and impactful. Are there currently plans for the animations to have spell effects or will it mainly just be character movement?
Thank you so much for the kind words! I’m thrilled you’re enjoying the art style and environment design—I’ve been putting a lot of love into those aspects as a solo developer. As for the animations, there are plans to include spell effects! The character movement is the foundation, but I’m working on adding that extra layer of visual flair to bring the abilities to life. Stay tuned; I’ve got some exciting updates coming!
Hello again @Assassingamer7 !
I’m so excited to see more development on The Last Knight of Camelot!
So far the animations feel pretty clean. I love the one that seems to be for an ability with our character bouncing back and forth. However, watching the initial attack animation, will there be any generic combo-style build-ups? Nothing overly flashy but just a showcase of the sword’s momentum with back to back attacks with slightly ramping damage.