The KillBox

Hey Sinclar

Your game does not look like a first! It seams feature rich and „finished“ to a point where it is hard to tell if it was don by a individual or a small team.

For deeper feedback i would love to play it!

The things i saw in the video:

  1. is it possible that the animations are sometimes not all fluid?

  2. I would think about a little bit of storrytelling with light. Your game looks wonderful but dark through everything i saw. It could add a nice touch if there are some places that are bright(er) and safe(er). That could contrast the horror.

  3. Maybe some guns should have heavy kickback. Visually, the gun mechanic feels a lot simpler than the rest of the shown content.

How many years have you learned UE? How long did you develop this game?

I love your work! Keep going! If you wish so, i would love to be a beta tester before the release.