Hey ,
UndeadUrsine here, pleasure to meet you all! I’ve been in the industry officially since about February, though I went to Fullsail for my degree in Game Design and graduated last November (a relief, I assure you!). My hobbies are a bit extensive but the short list is: Gaming and Game Design (the obvious), reading, writing (fiction and poetry), cooking, and philosophical or political debate. I’ve been using UE4 since I was able to get my hands on it and absolutely love it! The best thing about it by far is blueprints, as I was fairly familiar with Unrealscript and Kismet though I have never been exceptionally talented with coding, blueprints has given me the ability to see my ideas come to life! Currently I’m working on a few different mechanics that are coming along nicely. I do want to say that all of the help and support I see on these has been nothing if not exceptional.
My design interests are primarily level design and game mechanics, though I dabble in material editing, storyboarding, theory, destructible objects, and particle systems(Ok, to be honest with particle systems I mostly hit my head on the wall and hope something comes of it). I’m starting to learn some 3D modelling and UV unwrapping and thoroughly enjoying it no matter how hacky my objects are! I look forward to getting to know the community as a whole and continuing my journey through this field. Don’t worry, I’m not going to make an MMORPG!
Finally, to answer , the first game I was ever given the chance to play was Robotrek on the Super Nintendo. I was 7 and became hooked on the entirety of gaming from then on. For favorite games I see that as a bit of a loaded question ;). My current favorite is League of Legends, which I’ve been playing for a little over 2 years now. My favorite games of all time are Chrono Cross, Legend of Dragoon, and the Mass Effect series. I also play a mean Astaroth on Soul Caliber 4.