The interaction of the physics of the door and the player

Hello!
I switched from Unity to UE5, and ran into an unpleasant physics problem.
I have an almost basic Character Controller, modified only for opening doors, and the door itself, which is opened via SetRelativeRotation.
The problem is that when the player stands and opens the door, she interacts with him extremely poorly, pushes through, and teleports him. If the player is on the move, then everything is fine.
I have not found any guides on this topic, and I have extremely weak skills in such a different engine, so I ask for help…
Link to a demonstration of the problem and settings:
[https://youtu.be/a_hPcOJf6qg](https://Youtube/UE5 Door bug)