The 'input delay' on our hands

Hi Devs

I dont know what exectly is going on, but there is some kind of delay on the hands in the game.
It is very clear when you use two guns with laser sights, when you move your hands from a wide pose and then move them together pointing forward ( understand what i mean ? ) the laser sights overlab eachother even though you stopped your hands right before that should had happend.

it is kinda hard to explain… :frowning: I dont know if it is smoothing going on or whatever.
But what I do know is… it’s needs to go! or atleast having an option to disable it.

It is almost as annoying as the teleport “bug” even using 3+ sensor setups. ( facing the ‘wrong’ way compared to what you expected to happen. This also need an option to disable it :smiley: i understand the need for front facing setups.

Hey kogermax! Welcome to the forums.

This section is for support on making mods for Robo Recall and less about general in-game help. I’ll fwd this on to the team, however and let you know if I can find a better avenue :slight_smile:

Not sure if this is the same thing, but it seemed to me like a physics effect to simulate momentum and make the weapons “feel heavier”. It is especially noticeable on the shotgun. I get what they are going for, but don’t like how it feels. For me, it kind of goes against their whole arcadey, whatever is the most fun approach they took.