When RHI is set to DX11 in uE5, Nanite takes effect, but the Nanite visual interface cannot be displayed.
Nanite does not work when RHI is set to Vulkan, but the Nanite visual interface can be displayed.
When RHI is set to DX11 in uE5, Nanite takes effect, but the Nanite visual interface cannot be displayed.
Nanite does not work when RHI is set to Vulkan, but the Nanite visual interface can be displayed.