I did the Hair Groom test and it felt great from the density control and texture performance.But his understanding of things is I think a big problem.
-
I work in film and television animation. I have a lot of hair animation.
-
Lots of hair in groups and often breaks down.
-
I want groom to include an offline hair cache so I can adjust the shape and texture of the hair in UE4 and use an animated cache to show the movement.I think it’s great for movies.