The haze effect of the original light is defective, which will produce residual shadows as the light moves

The haze effect of the original light is defective, which will produce residual shadows as the light moves,
I tried to figure out how to deal with it, and now it’s better.
1_00100_00_01--00_00_04
On the right is the original haze, and on the left is the way I think.

The effect of further optimization :



1_00400_00_01--00_00_04