the game restarts at each roung

Prop Hunt – Game restarts every round instead of clean round transition

Problem:
In my Prop Hunt island, every time a round ends the game acts like a full match restart:

  • ~15s stall before next round

  • Some players respawn in the sky

  • Then it continues to Round N+1

I only want a fast End Round → Next Round flow.


What I already checked

  • Island Settings:

    • Total Rounds = 100

    • Game Duration = Infinite

    • Teams = Index

  • Round Settings:

    • Only 1 device, set to “all rounds”

    • End conditions = End Round only (no End Game)

  • Spawns: Multiple per team, assigned to Hunters/Props (no unassigned spawns)

  • Game Settings device: removed/disabled (to avoid hidden “End Game on Round End”)

  • Victory/Triggers: all outputs set to End Round

  • Verse: only tracking player stats (no game/round control)


What happens

  • On round end → game acts like it fully ends

  • ~15s wait

  • Players sometimes spawn in the sky

  • Then it continues to the next round anyway


What I need help with

  • Is there a hidden setting or known bug causing End Game to fire at each End Round?

  • Has anyone seen round transitions trigger a full restart like this?

  • Any way to debug/log which device is calling End Game behind the scenes?


:backhand_index_pointing_right: Any advice or pointers would be super appreciated — I just want the normal quick round flow that other Prop Hunt maps use.