Prop Hunt – Game restarts every round instead of clean round transition
Problem:
In my Prop Hunt island, every time a round ends the game acts like a full match restart:
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~15s stall before next round
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Some players respawn in the sky
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Then it continues to Round N+1
I only want a fast End Round → Next Round flow.
What I already checked
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Island Settings:
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Total Rounds = 100
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Game Duration = Infinite
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Teams = Index
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Round Settings:
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Only 1 device, set to “all rounds”
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End conditions = End Round only (no End Game)
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Spawns: Multiple per team, assigned to Hunters/Props (no unassigned spawns)
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Game Settings device: removed/disabled (to avoid hidden “End Game on Round End”)
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Victory/Triggers: all outputs set to End Round
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Verse: only tracking player stats (no game/round control)
What happens
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On round end → game acts like it fully ends
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~15s wait
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Players sometimes spawn in the sky
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Then it continues to the next round anyway
What I need help with
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Is there a hidden setting or known bug causing End Game to fire at each End Round?
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Has anyone seen round transitions trigger a full restart like this?
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Any way to debug/log which device is calling End Game behind the scenes?
Any advice or pointers would be super appreciated — I just want the normal quick round flow that other Prop Hunt maps use.