I recently upgraded my project to unreal version 4.24.1 and in the process it appears to have broken the game for some people. When they updated their engine version and grabbed the latest from our perforce server they get the following error when they attempt to load the poject file:
“The game module [OurProjectName] could not be loaded. There may be an operating system error or the module may not be properly setup”
I built the project on my laptop and barring a few issues with using legacy API’s (now fixed) the project compiles and runs fine and i can also run the project file directly just fine.I can’t figure out why on earth this is happening and it’s a real bummer as its stoppng anyone from being able to load the project.
Does anyone have any idea what could cause this or how to debug it?