The following modules are missing or built with a different engine version

As I feared, this workaround actually doesn’t work for me: if I run UE without my own module, it cannot find my own classes (like the GameMode, for example).

So basically I’m struck every time I add a new c++ class: I need to rebuild the entire project, compiling 2000+ sources, it takes more than one hour to finish, it’s not a good way to work.

Any help is greatly appreciated :pray: