The following modules are missing or built with a different engine version: UE4Editor-xxx.dll

I’m using the console development version of UE editor, built with source code of 4.9.0.

When I create a C++ project, Visual Studio comes up first, and the editor should comes up later, but it’s not, the editor closed itself and never reopen.

If I open the uproject file myself, there is a message window says The following modules are missing or built with a different engine version: UE4Editor-[MyProjectName].dll, and Yes/No buttons to choose rebuild or not.

I don’t have this issue on the official UE editor 4.9.0 and 4.9.1; If I create C++ projects on those versions, Visual Studio comes up, and the editor comes up later, and it builds Binaries/UE4Editor-[MyProjectName].dll for me, so everything is fine.

So why do I have this issue for console version editor? I also see some people got this issue on official 4.6.1, is this an old issue?

Thanks.