The following modules are missing or built with a different engine version -> Project could not be compiled. Try rebuilding from source manually

I’m working on a project on the desktop. Everything’s great.

I migrated (using GithHub Desktop) the files to my laptop so I can work on it too .

I try to run the project and get an error:

The following modules are missing or built with a different engine version:

- Here is a list of plugins in my plugins folder

Would you like to rebuild them now?

After I click “yes” I get the following error:

Project could not be compiled. Try rebuilding from source manually

What’s going on? I don’t have a different version of the engine, everything is the same. Other projects open fine when migrating to laptop. If I delete this folder everything works, but I need these plugins.

How do I rebuild or recompile them?

Rechecked the settings.

Seems like when I clicked “I want to sync Unreal Project” during the installation GitHub by default created the following list of ignored files:

*.sdf

*.VC.db

*.VC.opendb

# Precompiled Assets

SourceArt/**/*.png

SourceArt/**/*.tga

# Binary Files

Binaries/*

Plugins/*/Binaries/*

...

# Compiled source files for the engine to use

Intermediate/*

Plugins/*/Intermediate/*

# Cache files for the editor to use

DerivedDataCache/*

■■■■ it.