The following member variables in blueprint...have invalid type

Some googling turned up a similar issue but no solution

It seems that some type of ‘ghost’ variable persists in the blueprint even though it is no longer visible.
If I answer ‘Ok’ to remove the variable when opening a level containing the blueprint, I am able to compile the bp and make the error go away.
However the error is still there. Every time I open the level with the BP I get the same error popup and eventually it seems to cause further problems. ie when I try to compile to remove the error rthe application hangs requiring a force quit.

This is a huge show stopper in a current project so any troubleshooting feedback greatly appreciated!

Sad that no body helped you with this. I had this in a current project and re-importing it fixed the issue. However, when your using Source Control and everyone else has the same problem but you…that’s a big issue because they can’t all just keep replacing it.

LOL check this out


Won’t Fix lol