The flesh information cannot be opened and displayed on the console

I don’t know why “flesh” is used
p.Chaos.DebugDraw.Enabled 1
p.Chaos.DebugDraw.Deformable.SimulationMesh 1
p.Chaos.DebugDraw.Deformable.KinematicParticle 1
I’m at a loss because there’s no response. I’m learning about flesh in version 5.5 and trying to view constraint points using the console. Is this a bug? In the learning videos, it was easily retrieved. Is there an option I haven’t turned on?