The End of Blueprints Dilemma

I’m sharing my thoughts out loud to try and process, not really looking for an answer. But if anyone is facing the same decision please share your thoughts.

I just got into game dev about five months ago after a lifetime of hesitation. I chose UE almost entirely because of blueprints. I liked the idea of not having to code and I’ve been loving it. It works so well and I actually enjoy the learning curve.

But since getting into development I’ve found Unity appealing for multiple reasons. Not enough to pull me away from Blueprints, but now that reason is disappearing in a couple years. So I’m trying to decide what path to take.

I’ve spent an ungodly amount of hours learning BP over the last half a year (about a second fulltime job’s worth every week). So the idea of switching makes my stomach sink. I would be starting all over again.

HOWEVER… After BP goes away I’ll be basically starting over again anyway, right? So do I want to:

  1. keep learning BP until it dies and then decide what to do

  2. switch to C++ or Verse now

  3. move to Unity

I guess if BP wasn’t a thing anymore, and I was starting over with the knowledge I have now, I’d probably try Unity. I’ve accepted the fact that I’m going to have to learn to code eventually. With that in mind, C# is more appealing than C++ or Verse but any of them would be easy to pick up with my background in scripting.

I really like blueprints a lot but I just can’t ignore this growing feeling anymore that investing more time is a waste. I say this having literally just paused a Udemy blueprints course on my other monitor so I can post this. I think most of this is just cope and wallowing in the sunk cost fallacy because I’ve invested so much time and money on courses and stuff.

I just can’t believe they’re getting rid of it. Can I say :fu: epic and not get banned?

In my opinion Blueprints should remain as a plugin, with all the limitations it currently has. I guess something like that will be available at some point, even if it’s not from Epic itself.

It won’t be long before no one needs in-depth programming skills anymore, so I wouldn’t worry so much about blueprints anymore. The same goes for C++ , or even Verse.