I did waited for the compiler to complete. The editor seems to be extremely slow. Even when trying to add a mesh or material to the map it will sometimes freeze for up to 30seconds or more, then i can add what i wanted to add. I really dont understand why is it so slow when doing such simple tasks.
Now when i start the editor, then load the test map and when i press alt+p to get into the map, for the first time again it freezes up to 1minute.
Is it because i use this on HDD (7200rpm)? is the engine optimized only for SSD? this is the only reason i can think of being so slow. Maybe it doesnt like HDD’s., thus resulting in long loading times. Thank you all for your kind advices btw.