The Dropper Plugin: Physics-Based Asset Scattering

Hello everyone, this thread is for discussion of The Dropper Plugin: Physics-Based Asset Scattering.

Please feel free to post questions, request features, report bugs, or post cool stuff you’ve made with the plugin.

To start things off, here is a sneak peak at version 1.1 which will be released next week.


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Version 1.1 has been approved by Epic and is now available for download.
It includes tons of new features and improves on the base version in virtually every way. I think you will be very happy with the results.

I also created a new Getting Started video to help new users.

The Dropper Plugin will be on sale this week for 50% off. So if you’ve haven’t tried The Dropper Plugin yet, this is perfect time to jump in.

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Epic has just approved my file submission, so The Dropper Plugin is now compatible with Unreal Engine 4.27.

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That’s amazing to hear Mark, thanks for your prompt actions for 4.27 release!

I’m happy to say The Dropper Plugin is now compatible with UE5 Early Access.
You can find the installation instructions in the documentation here.
Thank you everyone for your patience and your wonderful support. I can’t wait to see how you use the plugin.

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That’s awesome, thanks Mark :heart_eyes: