The Docs mention a creative_prop.GetAnimationController() function, but not found in the digest

Attempting to set an animation on a spawned prop. The animation_controller seemed to be it. It has SetAnimation() as well as Play() and Stop()

However the docs state:

  • See creative_prop.GetAnimationController for information on acquiring an instance of an animation_controller for a given creative_prop.

This creative_prop.GetAnimationController function does not exist in the digest.

So what’s up with that and any workarounds?

So I don’t know why you can’t find it, because it is present in mine (Fortnite.digest.verse)

# Returns an `animation_controller` used to animate `Prop`. Only a subset of `creative_prop` types can be animated, though this may change in the future. A few examples of props that cannot be animated yet are:
#  * Walls attached to buildings
#  * Treasure chests
#  * Loot llamas
(Prop:creative_prop).GetAnimationController<public>()<transacts><decides>:animation_controller = external {}
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OOO… thank you. I CTRL-F “creative_prop.GetAnimationController” and looked at the creative_prop functions but must have missed this.

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