I’m seeing this error in the output log when importing a mesh. Any idea how to fix it? Mesh is being important as a nanite mesh.
The difference between RenderData Bounds (Origin=X=0.651 Y=-0.030 Z=-14.631, BoxExtent=(X=2602.235 Y=2429.325 Z=35.918), SphereRadius=(2733.641573)) and MeshDescription Bounds (Origin=X=0.000 Y=0.000 Z=-17.532, BoxExtent=(X=2601.410 Y=2426.409 Z=32.537), SphereRadius=(2730.668431)) is significative for StaticMesh /Game/Roadways/Meshes/int_45_8m_g.int_45_8m_g