Currently you can only call a function on a player being revived, but there should be an event for the opposite when a player revives someone. I want to award players XP when they revive someone and I can’t find a way to achieve this. Having an Event like this would help creators make a more awarding system for reviving players. If there’s a workaround for this let me know please!
+1 I also think it would be cool to receive tuples for functions that usually have 2 players. As for workaround you could try to make a verse code if you’re knowledgefull that gives the award to the closest player to the one that was revived (not including the revived player ofc)