The Dark Veil: West Haven

Really love the atmosphere. Waiting to see more.

Keep up the good work and good luck with your project.

Getting that Main Character in… <3

https://puu.sh/A5xR8/97d1915925.gif

Awesome job game looks amazing and scary. Makes me very happy to see this game progressing. The walking stick is awesome. Love the idea. I hope you and M.D. are still doing well. Keep up the good work :smiley:

SAV! How are you sir?! How have you been!? It’s nice to hear from you! I hope all is well and thank you! We’re still at it, but we’re getting there! :smiley: Still a lot to do. You know how it is!

The Dark Veil’s Main Character is getting some more implementation in! Yee!

Trying out some different level design layouts.

What do you all think of the ambiance?

https://puu.sh/AuHoc/66460b7cbd.png

https://puu.sh/AuHmD/92a4141548.png

Looks great! I will be watching with interest as you progress, Good Luck

Hallways are evolving… ;D

https://puu.sh/Aysx6/1dcfd15998.png

Some intrigue ■■■■ here. You need to work on the character tho… its the weakest part on those pictures.

https://puu.sh/AuHmD/92a4141548.png

I like this one the most :slight_smile: more!

Thank you for the feedback on the character. We will definitely take a step back and see what we can do to improve our visuals. If you have any suggestions as to what you personally think we could do to appear a bit more consistent, please say! We love the feedback and criticism!

Here’s another shot of that door for you. This also shows a kind of variation in color we’re trying to implement. I’ve been doing a lot of interesting color designs for certain areas and situations, combined with self made audio to help produce uneasiness not only in the visuals, but with audio to work with the colors and cameras passively. It’s quite a challenge, but trying to bleed environment style, music and color as a whole is much tougher than I expected, but I love the challenge.

https://puu.sh/AyuIO/1f630cbbc9.png

As for intrigue, that’s definitely something we want to throw out there right now. Just kind of show off some possible question raisers and hope to get people a bit more excited before we bust out our bigger guns… ;D

Here’s us changing up the lantern light finally!

Really helps show better texture color and work!

https://puu.sh/AyFdi/179b6aa3cd.png

https://puu.sh/AyFdI/e7b3671e54.png

https://puu.sh/AyFdO/1f94a6f556.png

Getting in some of those, darker area feels with the new lighting… ;D

https://puu.sh/AGGwD/3f8b26b860.gif

Getting in some basic AI in…

Trying to bridge the Still Cameras + Track Cameras + Spline Cameras nicely.

Not easy, but lots of fun.

https://puu.sh/ANTze/a9182eb988.gif

Trying out different floor and wall styles… Concepting, concepting…

https://puu.sh/AZ9OQ/9ab3636fc0.gif

Who doesn’t like finding a random key to some random door?

Getting that survival horror puzzle item feel! xD

https://puu.sh/AZFAV/a9debd6961.gif

Long time no see everyone! Just like to throw out a sneak peek at some of our latest camera concepts. ;D

Let us know what you think!

https://puu.sh/Bo3X1/8304573042.gif

https://puu.sh/Bo4bq/c15cdeb9fb.gif

Hm. To tree, or not to tree.

Aiming for a fantasy styled area here. Concepted the trees really quick to see how it looked and felt. What do you all think?

https://puu.sh/Bw8hc/a63b90d481.gif

https://puu.sh/Bw8eg/9c297d3cbd.png

https://puu.sh/BFrAI/126b6d8db0.gif

Our Animator is having a good time with animations. xD

Hey everyone,

So we believe we have found a close to finished version of our game title look! After implementing it with some custom made music by our composer, we’re starting to really concept up our start screen. Check it out.