the cursor style in the viewport changed to a crosshair

I accidentally pressed some shortcut keys, and the cursor style in the viewport changed to a crosshair. This change doesn’t affect the operation, but it feels like the default cursor style was modified. Does anyone know how to change it back?
Additional note: When the game is not running, the cursor turns into a crosshair when moving to the viewport area. Restarting UE didn’t fix the issue.:smiling_face_with_tear:
不知道按了什么快捷键,视口光标样式变成了十字架,这种变化对操作没有任何影响,感觉是修改了光标的默认的样式,有没有老哥知道在哪里改回来
补充:游戏未启动时,光标移动至视口范围,光标变为十字架;重新启动ue也没有解决问题

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I think the default is a crosshair?…

I can’t find where to change back to the default arrow cursor. I couldn’t find it in the project settings or preferences. Many settings only allow modifying the player cursor, but mine is the developer cursor.

I heard that the new version defaults to a crosshair cursor, but I am using version 5.6. So, can I change back to the original arrow cursor?

It’s been a crosshair for as long as I can remember…

But if you show the cursor during widget operations, it will be an arrow.