the color of vertices from C++ code

Hi all!
Is it possible to control the color for procedural mesh vertices from C++ code without using a texture? I tried using the module ProceduralMeshComponent, but the color of the vertices is not displayed in it, since they are all covered by the default texture.

Maybe there is another, more suitable module for creating a procedural mesh from C++ code than module ProceduralMeshComponent?

I found only one way - to use the material as in the screenshot:
mat

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