Hello everyone, I use a Random Number Generator to which I connect Triggers. At the beginning of the game the random generator works fine, Triggers also respond well (when using a trigger, the HUD Message Device calmly responds), but the Class Selector, which also conected to the same Triger, does not change the class.
The Random Number Generator won’t be able to pass through the player as the agent for the Class Selector if used in this way. It works the second time because the player themselves activated the Random Number Generator and so the Class Selector was able to know which player to change the class of.
Ah, I understood, but then how to make it appear as a random class at the beginning of the game?
So to pass the class change to all players you have some options, but start with all your class selectors disabled, or Enabled During Phase None.
Use the RNG connected triggers to enable the desired class selector
If your doing the random class more than once a game, use some event to disable all the class selectors before next random class selection.
Use the Change Player To Class Function, with an event that can get at all players.
Like maybe use a second trigger, to enable a mutator zone, which then gives out the On Player Entering Zone event.
Add this event to all the class selectors and only the RNG enabled class selctor will work.
If the area is not too big when class change happens, you could also use the class selectors zone to change players, instead of by function.
If players are all over the place and not easily zoned, you could also use player reference devices registered to each player and use their on activated events to change class.
Hello, please help me again)
I had a problem that the game did not understand which player should give a new class, but the messages came. Now I have added a mutator zone and when entering it, the RNG is turned on, to which the trigger is connected, and when the trigger is activated, the class changes and the HUD message is displayed.
PROBLEM: the class changes fine, but the message is not displayed.
I tried EVERYTHING, but I just can’t figure out what the reason is. In this post I used a test island in which I quickly added the main devices and everything works fine there, but when I test on the main island (I copied all the device settings), the message does not appear(
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