Good day.
I have a question and I can’t find a solution related to light and material.
I’m making space and I need to make uniform light for the sky sphere and other objects.
That is, after a while my sphere is saturated with light or something (I don’t understand this principle myself) and black stops being black and other colors also change.
It’s hard to explain because I don’t do design at all, I did it according to a guide.
I want get this
but i have this (after a while it seems to become saturated )