Unfortunately, Bio-Hazard, I feel I must disagree with you a bit. You do make some pretty valid points in that many of these people have no business plan at all and dream big. The truth is, everyone dreams big. You obviously did too at one time, otherwise you wouldn’t have listed all of your experience. Game development is a very competitive industry, but not everyone in these forums are here to compete in it. Some people play with the engine as a hobby or create content for the marketplace. Others like to keep up with the progress and research going into the engine itself.
Is it too much to actually enjoy working on something? I understand bills must be paid at the end of the day, but you basically make it sound like anyone working with UE4 is just wasting their time/money. You do realize in the license agreement that all they are required to do is purchase a single month (~$20), and they are free to use that version of the engine for as long as they’d like to develop. opens the door to a lot of people trying to learn a bit about game development.
Unfortunately, I took a different path in school than you did. I have a degree in Biology and a minor in Chemistry. Does mean that I should go back to school to learn the necessary skills to develop a game? Personally, I’d rather do the research and accept the challenge with UE4. Everything comes at a cost, but personally I’d rather enjoy myself working on an indie game that is deemed a failure in your eyes than to be dealing with the malpractice lawsuits and on-call work of being a doctor (which is what I was originally going to do with my degree).
I do apologize if I came across as rude. You no doubt have insight into the industry, but I think you are stereotyping everyone into what you believe game development is all about.