I feel like WorldPositionOffset combined with a LinearGradient would work well. It can also be used to animate grass and is very efficient as far as I know (the LinearGradient would be used to only animate the top of the flame).
I feel like WorldPositionOffset combined with a LinearGradient would work well. It can also be used to animate grass and is very efficient as far as I know (the LinearGradient would be used to only animate the top of the flame).