The Bone exists only on the skeleton but not on the current mesh.

Hi, I have same problem. Its uppear when you try to reimport you skeleton with new bones (added in 3d software). And here my decision.

  1. Create new project whith same hierarhy of folders (from content to you skeleton).
  2. import in this project new skeleton whith changed or added new bones
  3. migrate skeleton asset to you primary project. if folder path are same - you got updated skeleton whithout this gray bones.
    if you know another speed way, tell pls.
2 Likes