So here is a picture with the default mannequin:
And this is what I get when I try to change skeletal meshes.
So here is a picture with the default mannequin:
Hi, I have same problem. Its uppear when you try to reimport you skeleton with new bones (added in 3d software). And here my decision.
Thank you Eugine. That solution actually worked!
@Hunanbean I am not familiar with that method. Is there a way to elaborate further on the steps and dumb it down for me? I’m newer but not new to Unreal Engine and this is a common issue I am finding.