I’m looking for the best way to create a moving train visualisation and I’m not sure on how to do it.
Should I create the train in a blueprint actor and move it with a timeline or the sequencer ? And how can I make it follow the rails ?
Depends on the scene. Are you inside the train and are looking outside? Can you move around in the train and can you look outside? Or are you outside the train and look at it while it passes by. Are you up in the air or will the camera follow the train while it moves through a part of the city or another environment?
I’m so sorry, I completly forgot about my message…
[quote=“A-J-K, post:2, topic:118804”]
That might be one of many solutions, it’s something that was used in the train scene from Uncharted 2
That’s really impressive when you look at it this way
The idea is to have the train moving while getting differents angles using a bunch of cameras, some outside not moving, some inside and some following.
There is no gameplay at all, just a cinematic