Few months ago we have started our next projest - a horror-thriller gamer called “The Beast Inside”. All of the objects are made by ourselfs (we are planning to use Megascan for nature). One of our core feature of the game is dual narrative -we tell the story in two diffrent perspective, Adam who is living in present times, and trough retrospections discover story of another person from the past.
One of the elements that we are especially proud of is physical-based gameplay. You can move object, throw them, block entrances nad open drawers, doors etc fully based on physics (not only by cliking but you must physicly move/rotate - for example when drawer is filled with heavy objects it will be much harder to open).
In many cases we used photogrammetry objects (furnitures, household elements, even porcelain). All the photos were taken by us as well (average 80-100 photos per object).
Any feedback is welcome!
We are planing to start kickstarter in the next few months. So if you like our project and want to support us, please sign-up for beta testing and like us on FB.