The asset... failed to save (UE 5.3.1)

Hello everyone,

Our company is using Perforce for version control in UE 5.3.1. All our developers have Perforce enabled in the source control for UE.

We are having a saving issue with two of our developers. When attempting to save they both receive the same saving error message:
“The asset ‘/Game/Car/LAModel/LA_mass’(LA_mass.umap) failed
to save.”

The message log says:
Can’t save D:/Unreal Projects/Perforce_Worksapces/5.3/F/Content/Car/LAModel/LA_mass.umap: Graph is linked to object Level /Game/Car/LAModel/SubLevels/RaceTrack_GeoV2.RaceTrack_GeoV2:PersistentLevel (ActorsToIgnore) in external map

We are very new to UE 5.3, and we do not know how to proceed. Any insights to help us move forward?

Thank you for the time and help.

1 Like

I’m facing the same problem

This is a code bug that’s created a reference to an asset that’s not allowed. If you want cross-map references the code should use soft object pointers.