Hello everyone,
Our company is using Perforce for version control in UE 5.3.1. All our developers have Perforce enabled in the source control for UE.
We are having a saving issue with two of our developers. When attempting to save they both receive the same saving error message:
“The asset ‘/Game/Car/LAModel/LA_mass’(LA_mass.umap) failed
to save.”
The message log says:
Can’t save D:/Unreal Projects/Perforce_Worksapces/5.3/F/Content/Car/LAModel/LA_mass.umap: Graph is linked to object Level /Game/Car/LAModel/SubLevels/RaceTrack_GeoV2.RaceTrack_GeoV2:PersistentLevel (ActorsToIgnore) in external map
We are very new to UE 5.3, and we do not know how to proceed. Any insights to help us move forward?
Thank you for the time and help.