The Arena: A Third-Person Team Centric Shooter

The Arena is a third-person shooter which focuses on team work and strategy. Here is a video of our play test this weekend. It is currently in development and in Pre-Alpha testing. Watch the video below to see our array of weapons, and utilities and how they are used in synergy with each other.

We have 5 weapon categories: Assault Rifles, Marksmen Rifled, Shotguns, Pistols, and Heavy Weapons

We also have 4 utilities current’y implemented. Area Heal, Bubble Shield, Jetpack, and Cloaking.


[video]Unreal Engine 4 | The Arena - YouTube

Seems adicting

This actually looks like a lot of fun! Can’t wait to see more.

Neat - have you implemented it largely in blueprint or native code? I also think I can spot which marketplace assets were used where :wink:

+1 for that. Really cool thing! :slight_smile:

This looks like a lot of fun indeed!

We did about 95% of the work using C++ and we used blueprints for the rest, were they were super convenient.