hi. You can help. I make an enemy that moves to random points and if he sees the player, then run to him. But for some reason, the animation does not play when running. although she is ready to go to the blueprint. here are the screenshots. Please help me
two things i notice
- you dont have conditions on your selector so it’ll never change
- any time you start a task you need to end it with a finish execute
Thank you for advice