The actor (pawn) is generated infinitely (resolved)

Hello, my problem is that when I collide with the box, it is generated infinitely, is there a way that is only generated once?

cap1

here in the box

here in the mushroom

Hey @Hector40! Welcome to the forums!

You can use a “DoOnce” node right after your event! Once it fires, it won’t again unless you have code that will reset the DoOnce node! :slight_smile:

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it worked!! thank you so much :smiley:

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