Endless Runner Animations Locomotion - Trailer
This pack contains 25 game-ready character animations designed specifically for endless runner mobile games (Subway-style runners).
The focus is on clean loops, responsive transitions, and practical actions that are actually needed in an endless runner
Animations are provided in FBX format using a standard humanoid rig, making them easy to integrate into common game pipelines.
What’s Included:
A complete set of core actions and transitions commonly used in endless runner gameplay, including:
Idle variations
Run / walk cycles
Jump & landing actions
Slide / fly actions
Taking damage
Victory / Defeat actions
Directional transitions (run → jump → run, run → fly → run, run → slide → run, etc.)
Blend Files for Animation Tweaking
All animations are:
Cleanly looped (where applicable)
Properly aligned for gameplay use
Total: 25 actions
Compatibility:
FBX format
Standard humanoid skeleton (Mixamo-compatible)
Unity (Humanoid) compatible
Unreal Engine retarget-ready
Works with most humanoid characters via retargeting
Intended Use:
Endless runner games
Mobile arcade runners
Prototype & production-ready gameplay
Indie and solo developer projects
This pack is built to save time and remove the pain of stitching together locomotion and transitions for runner mechanics.
Notes:
Character shown in previews is for demonstration only
No engine-specific controllers included (animations only)
Suitable for both prototypes and final games