Added a Github PR: https://github.com/EpicGames/UnrealEngine/pull/13216
`— a/Engine/Source/Runtime/Core/Public/Containers/ContainerAllocationPolicies.h
+++ b/Engine/Source/Runtime/Core/Public/Containers/ContainerAllocationPolicies.h
[Content removed]14 @@ public:
FORCEINLINE SizeType CalculateSlackShrink(SizeType NewMax, SizeType CurrentMax, SIZE_T NumBytesPerElement) const
{
// Ensure the requested allocation will fit in the inline data area.
- check(NewMax <= NumInlineElements);
check(CurrentMax <= NumInlineElements);
return NumInlineElements;
}
FORCEINLINE SizeType CalculateSlackGrow(SizeType NewMax, SizeType CurrentMax, SIZE_T NumBytesPerElement) const
{
// Ensure the requested allocation will fit in the inline data area.
- check(CurrentMax <= NumInlineElements);
- check(NewMax <= NumInlineElements);
return NumInlineElements;
}`