Hi,
I’m trying to create a dynamic text widget which displays the numbers of the array indices.
My problem is that the setter of the text widget only accepts “Text Object Reference” inputs. Is there a way to cast to “Text Object Reference” or another way to make a text widget that is changable in the blueprint?
Sounds a bit as if you were trying to replace a reference rather than Set Text
.
If in doubt, show us the misbehaving script.