Texturing queries

Apart from having a good, well-aligned data set, what is the approach to getting maximal texture quality out of RC? I’m never 100% sure what the different unwrap style / colouring method / texturing/colouring style do, how they interact with each other and the parameters and how to diagnose issues.

Apart from the help, is there any good resource on this?

Hi David Johnston
The unwrap has 3 different styles, and it depends on what you need to get as a result ( optimized for certain workflows )
The most important value is the TEXTURE QUALITY and if it is 100 % then it’s the best result possible…

I highly recommend you to use the FIXED TEXEL SIZE style and look for the OPTIMAL TEXEL VALUE and set it in TEXEL VALUE and hit UNWRAP – this way you get the best textures.
As for the TEXTURING/COLORING style, for now use the VISIBILITY BASED style. the PHOTOCONSISTENCY is more „computation-heavy” style. and it will make a bit smoother results than VISIBILITY based, but it can help remove some artifacts in textures…

We’re working on the HELP so that it’s more explanatory for the texturing ( as it’s quite complex stuff ) so it will be soon explained a bit more in depth…