Texturing phase, it stops at PREPROCESSING MODEL

It is a complicated model, stitching together 11 Components from multiple stages  of an archaeological excavation by control points and tiepoints. 1800 48MP 16-bit texture layer images  and 268 Smartphone images without texture layer. Here seems to be the problem - RC seems to have no fallback option when some images use texturelayer and some dont - I will fix this now and report back.

Cheers