Hey there
I have issue texturing fbx when ever I bring them into unreal.
It always looks a just like a flat color.
With the image below you can see that texture the cube work fine but same rails with the same martials is just a flat color? It tried multiple different scaling but looks the same.
I test it out on different fbx’s but same problem. I’m over looking something to do with scaling or maybe something else.
Cheers,
Eoin