So im done modeling a gun and done texturing it but when i import my gun and texture the texture only create mat file but wont apply to the gun how to solve this problem?
i wrap the texture in blender as an ambient occlusion and edit it in GIMP and import it as an fbx file
make sure you save the t4exture in a format that UE4 supports eg png / tga … fyi jpeg is not supported
i already saved it with png
How have you added the texture?
e.g when I do it like that it works:
- create a material slot for the mesh
- add the texture - image or movie
- uv map your mesh
- export it
- import the mesh and enable “import textures/materials”
Otherwise just export/import your texture separately -> that’s how I always do it