Texturing: "Feature not implemented" error

The good news: I am now able to color meshes that before V 1.1 would fail (get stuck). Great!

The bad news: if I try to create a texture, I get a “feature not implemented” error screen.

Hello,

I would like from you to describe your workflow in details.
We are registering a problem with texturing and we would like to eliminate or to understand it as soon as possible.

Could you please provide me with some information:

  • Did you use image layers? If you did how many of them were texture layers?
  • Have you used color correction tool?
  • Which detail have you used for reconstruct?
  • Have you used any other software for mesh cleaning?

And of course, a detailed workflow would help a lot, and screenshots of your settings (alignment, reconstruction and texturing settings).

Hi,

it doesn’t matter what I do, I ALWAYS get this error when I click" Texture model"

 

  • jpg or raw source images,

  • aligned

  • meshed, any settings

  • mesh as created, one or many parts

  • or mesh decimated

  • repaired or not (never in other software)

  • color correction or not

  • any texture settings I try.

 

I ALWAYS get the error.

Hello, 

would it be possible to send us your project and source data for inspection? Once we are able to reproduce it on our side, we will be able to fix it.

If yes, please send us the download link at

Thank you very much.

Thank you, but I have good news:

a complete reinstall of graphics drivers and of RC solved the problem!