Hello,
I have a fairly large project (~3000 images, multiple components and multiple focal lengths from 24 to 400mm). When I try to texture (or color) it, it reaches around 1/5 progress, then it just stops (sits at a fixed memory consumption, no disk or gpu activity, and 3% cpu usage). I left it like this for days, with no change. I tried cleaning the model, tried it at different polygon counts, tried to remove some of the cameras, but nothing helps.
Any ideas?
Thanks!
Kristóf