Hello, the model I am trying to texture is 210.7 M tris, I do have 150 GB free space on my disk right now so that should be enough. But honestly I have the same problem with a much smaller project as well., the other one has 125 M tris for example. I was wandering If the problem could be with my hardware maybe? since my computer has only 16GB of RAM i was wandering if it might fail because of that. I was previously making my models with Pix4D matic, and even if my computer struggled it always managed to texture in the end. I am relateviley new to photogrammetry so I was thinking that maybe the two software use the resources of my computer diferently. is that possible?