Summary
When I go to change the texture of an object it changes back the next time i open the editor as well as in game. how do i fix this? i am setting custom meshes to the textures of the yacht deck (the indestructible one) the white cube glow texture, and the texture of the blue circle prop
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
import custom fbx model into the folder of your map, copy texture from a prop, paste the texture into the default texture for that custom mesh, click start or restart your editor
Expected Result
textures should stay during playtesting and upon opening the editor in a following session
Observed Result
textures are reverted to default
Platform(s)
windows
Island Code
0468-8227-5844
