Textures not showing properly in viewport

I am not sure when this happened, but textures are no longer showing up correctly in my viewport. If I go and create a new level, the it looks like the image attached. However, when I press play, everything looks normal. If I add one of my own meshes, it looks the same brown color as the default floor does. Any ideas on what could be causing this and how to fix it?

See where it says LIGHT COMPLEXITY change to LIT. That should fix it for you… If it does, please mark resolved.

teak

Well I feel silly. Thanks for the help. Forgot I was testing with that.