I’ve been trying to find a solution to this issue, but most post are referring to another issue. I’ve tried setting “r.Streaming.PoolSize 6000” but this doesn’t change my issue. Here’s my issue:
When I start the editor a lot of my textures don’t load, I get this as a result:
For my textures to load properly in my viewport I need to open that material in the material editor, without editing it, just open that window and it loads. As seen below.
Can anyone guess why this could be happening?
Thanks in advance!